Mathematics for Computer Graphics Applications

"Mathematics for Computer Graphics Applications is written for several audiences: for college students majoring in computer science, engineering, or applied mathematics and science, whose special interests are in computer graphics, CAD/CAM, ...

Mathematics for Computer Graphics Applications

"Mathematics for Computer Graphics Applications is written for several audiences: for college students majoring in computer science, engineering, or applied mathematics and science, whose special interests are in computer graphics, CAD/CAM, geometric modeling, visualization, or related subjects; for industry and government on-the-job training of employees whose skills can be profitably expanded into these areas; and for the professional working in these fields in need of a comprehensive reference and skills refresher."--BOOK JACKET.

More Books:

Mathematics for Computer Graphics Applications
Language: en
Pages: 354
Authors: Michael E. Mortenson
Categories: Computers
Type: BOOK - Published: 1999 - Publisher: Industrial Press Inc.

"Mathematics for Computer Graphics Applications is written for several audiences: for college students majoring in computer science, engineering, or applied mathematics and science, whose special interests are in computer graphics, CAD/CAM, geometric modeling, visualization, or related subjects; for industry and government on-the-job training of employees whose skills can be profitably
Mathematics for Computer Graphics
Language: en
Pages: 505
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2017-09-11 - Publisher: Springer

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded fifth edition. The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems,
Calculus for Computer Graphics
Language: en
Pages: 303
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2019-03-12 - Publisher: Springer

Students studying different branches of computer graphics have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. In this 2nd edition, the author extends the scope of the
Mathematics for Computer Graphics
Language: en
Pages: 293
Authors: John A. Vince
Categories: Computers
Type: BOOK - Published: 2010-01-26 - Publisher: Springer Science & Business Media

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics. Covering all the mathematical techniques required to resolve geometric problems and design computer programs for computer graphic applications, each chapter explores a specific
Applied Geometry for Computer Graphics and CAD
Language: en
Pages: 350
Authors: Duncan Marsh
Categories: Computers
Type: BOOK - Published: 2006-03-30 - Publisher: Springer

Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). Over 300 exercises are included, some new to this edition, and many of which encourage the reader to implement the techniques and algorithms discussed through the use